Snapwhirl
A little candy kiosk on the pier, where chocolate breaks only one way and lollies never stop turning.
Coming to iOSSnap Bars
Drag along a groove. The bar breaks straight through.
Lolly Wheels
Tap to send a stick in. Miss the ones already standing.
One rule, and pralines
You can never chip a square out of the middle of a bar. Every break runs all the way across the piece in your hand, so the first one decides what the rest can be. The pralines pressed into the chocolate tell you what each finished piece must look like.
Break in a place that could never work and the bar springs back and drops a crumb. Undo costs a crumb too. Three crumbs, and it crumbles. Later boxes bring fused caramel seams that never break and wafer slits that must.
Four glass domes
The main menu is a cake stand on the counter. Turn it, lift a dome, and pick how you want to play.
Snap Bars
Forty-eight bars in four chocolate boxes, from a 3×3 square of sea-salt milk to a 7×8 slab of chili.
Lolly Wheels
Eight jars of wheels, flavour orders to land, and a three-layer jawbreaker at the end of every jar.
Endless Twirl
Wheel after wheel, faster and fuller, with one spare stick for the whole run.
Gift Box
A new box every week: a bar, a wheel, and one more bar.