Snapwhirl

A little candy kiosk on the pier, where chocolate breaks only one way and lollies never stop turning.

Coming to iOS

Snap Bars

Drag along a groove. The bar breaks straight through.

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4

Lolly Wheels

Tap to send a stick in. Miss the ones already standing.

× 6

One rule, and pralines

You can never chip a square out of the middle of a bar. Every break runs all the way across the piece in your hand, so the first one decides what the rest can be. The pralines pressed into the chocolate tell you what each finished piece must look like.

6RoundAny rectangle of exactly that many squares.
4HeartA perfect square of that many squares.
3WaferA strip one square wide.

Break in a place that could never work and the bar springs back and drops a crumb. Undo costs a crumb too. Three crumbs, and it crumbles. Later boxes bring fused caramel seams that never break and wafer slits that must.

Four glass domes

The main menu is a cake stand on the counter. Turn it, lift a dome, and pick how you want to play.

Snap Bars

Forty-eight bars in four chocolate boxes, from a 3×3 square of sea-salt milk to a 7×8 slab of chili.

Lolly Wheels

Eight jars of wheels, flavour orders to land, and a three-layer jawbreaker at the end of every jar.

Endless Twirl

Wheel after wheel, faster and fuller, with one spare stick for the whole run.

Gift Box

A new box every week: a bar, a wheel, and one more bar.

Around the counter

The Sweet Counter

Goods sit in glass jars on a glazed stand. Put one on the scale, ring the bell, and spend the cacao beans you earn on helpers like the Groove Lamp, or on new sticks, swirls, foils and skies.

The Wrapper Album

Twenty-four sweet wrappers to flatten and pin, one for each thing you manage at the kiosk.

The Label

Your statistics and records, printed like the nutrition facts on the back of a bar.

The Tempering Panel

Enamel dials for music, sounds and haptics, and a way to replay the first lessons.